Class Permission
- Namespace
- TimeCockpit.Data.Security
- Assembly
- TimeCockpit.Data.dll
Describes a security permission applied either to a ModelEntity, a ModelProperty, a ModelAction or Model. An instance of Permission is not evaluable in memory, but must be passed to e.g. the StringTemplate compiler. An instance of Permission represents a row-level permission.
public class Permission : ModelElement, IDynamicMetaObjectProvider, INotifyPropertyChanged, IDataErrorInfo
- Inheritance
-
ObjectPermission
- Implements
-
IDynamicMetaObjectProviderINotifyPropertyChangedIDataErrorInfo
- Inherited Members
-
Object.ToString()Object.Equals(Object)Object.Equals(Object, Object)Object.ReferenceEquals(Object, Object)Object.GetHashCode()Object.GetType()Object.MemberwiseClone()
Constructors
Permission()
Initializes a new instance of the Permission class.
public Permission()
Permission(IEnumerable<KeyValuePair<Object, Object>>)
Initializes a new instance of the Permission class.
public Permission(IEnumerable<KeyValuePair<object, object>> properties)
Parameters
propertiesIEnumerable<KeyValuePair<Object, Object>>Collection of properties.
Permission(Permission)
Initializes a new instance of the Permission class.
public Permission(Permission element)
Parameters
elementPermissionThe element to copy.
Properties
AccessType
Gets or sets the AccessType of the Permission.
public PermissionType AccessType { get; set; }
Property Value
Condition
Gets or sets a TCQL expression that returns either true or false.
public string Condition { get; set; }
Property Value
- String
Function
Gets the CLR function for the Permission
public Func<EntityObject, Environment, IEnumerable<QueryParameter>, object> Function { get; }
Property Value
- Func<EntityObject, Environment, IEnumerable<QueryParameter>, Object>
Remarks
The function needs the EntityObject on which it should operate as the first parameter.
IsDisabled
Gets or sets a value indicating whether the Permission is disalbed or not.
public bool IsDisabled { get; set; }
Property Value
- Boolean
trueif this instance is disalbed; otherwise,false.
Message
Gets or sets the message of the Permission.
public string Message { get; set; }
Property Value
- String
The message of the Permission.
Methods
Accept(ModelElementVisitor)
Accepts a visitor. Dispatches the correct visit handler in the visitor for the Permission
public override void Accept(ModelElementVisitor visitor)
Parameters
visitorModelElementVisitorthe visitor to accept.
Validate(ref IList<PropertyValidationMessage>, Boolean)
Validates a ModelElement according to certain rules.
protected override void Validate(ref IList<PropertyValidationMessage> messages, bool validateRecursively)
Parameters
messagesIList<PropertyValidationMessage>An list of strings that stores that picks up the validation errors of a model element.
validateRecursivelyBooleanIndicates wheter to validate only the current model element or all its children (recursively) as well.
Remarks
The rules the ModelElement is validated against are dependent on the type of ModelElement that is validated. This method can be overridden to provide custom validation behavior for subclasses of ModelElement
When Validate(ref IList<PropertyValidationMessage>, Boolean) is called on a modelelement, the Validate(ref IList<PropertyValidationMessage>, Boolean) method of all children attatched to the modelelemnt are validated recursivly.